ControllerPose: Inside-Out Body Capture with VR Controller Cameras
Karan Ahuja, Vivian Shen, Cathy Fang, Nathan Riopelle, Andy Kong, Chris Harrison
Abstract
We present a new and practical method for capturing user body pose in virtual reality experiences: integrating cameras into handheld controllers, where batteries, computation and wireless communication already exist. By virtue of the hands operating in front of the user during many VR interactions, our controller-borne cameras can capture a superior view of the body for digitization. Our pipeline composites multiple camera views together, performs 3D body pose estimation, uses this data to control a rigged human model with inverse kinematics, and exposes the resulting user avatar to end user applications. We developed a series of demo applications illustrating the potential of our approach and more leg-centric interactions, such as balancing games and kicking soccer balls. We describe our proof-of-concept hardware and software, as well as results from our user study, which point to imminent feasibility.
Media
Citation
Ahuja, K., Shen, V., Fang, C. M., Riopelle, N., Kong, A., & Harrison, C. (2022, April). Controllerpose: inside-out body capture with VR controller cameras. In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems (pp. 1-13).
BibTeX
@inproceedings{ahuja2022controllerpose,
title={Controllerpose: inside-out body capture with VR controller cameras},
author={Ahuja, Karan and Shen, Vivian and Fang, Cathy Mengying and Riopelle, Nathan and Kong, Andy and Harrison, Chris},
booktitle={Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems},
pages={1--13},
year={2022}
}